In the fast-paced world we live in, it’s easy to feel overwhelmed by the sheer number of problems to solve and people to help. But what if the key to making a difference isn't in grand gestures but in small, intentional acts of kindness? Brian Driscol, a seasoned real estate entrepreneur, shares his transformative journey in creating The Goodness Game, a framework designed to inspire and empower individuals to make a lasting impact through everyday acts of generosity.
What is the Goodness Game?
The Goodness Game isn’t a traditional board game or an organization—it’s a philosophy and a way of life. Rooted in selflessness and humility, it encourages participants to engage in small acts of kindness without seeking recognition. Its essence is about spreading goodness for the sake of doing good, creating ripple effects that can transform lives and communities.
Key Rules of the Goodness Game:
- Give Without Remembering: Perform acts of kindness anonymously, where even the recipient may not know who helped them.
- Be Seen Only When Necessary: Sometimes, it's unavoidable for the recipient to know you helped—but keep it private beyond that.
- Share to Inspire: When sharing your acts, ensure the purpose is to encourage others to join in, not to boast about your contributions.
The Inspiration Behind the Game
Brian’s personal story is a testament to the profound impact of small acts of kindness. At 18, after a rash decision to run away from home, he found himself stranded in Orlando with no plan, money, or support. A kind stranger and her family not only gave him shelter but also helped him get back on his feet. This act of generosity became a pivotal moment in his life, sparking a lifelong commitment to paying it forward.
The Ripple Effect of Kindness
One of the most striking aspects of Brian’s story is how the kindness he received indirectly shaped the rest of his life. The stranger who helped him in Orlando may never know how her small act set off a series of events that transformed Brian’s life and led to the creation of The Goodness Game. This ripple effect illustrates the unseen power of helping others.
From Experiment to Framework
In 2009, Brian tested the idea of small acts making a big difference. He posted an ad on Craigslist offering free help in Chicago. Tasks ranged from helping someone pick up their car to assisting with a bathroom renovation. This experiment reaffirmed his belief: small actions can create significant positive changes.
Notable Examples from Chicago:
- Practical Assistance: Helping someone transport debris from a bathroom renovation to a dumpster.
- Financial Help: Purchasing a car battery for someone whose vehicle wouldn’t start.
- Community Impact: Supporting a homeless shelter with clothes donations.
These seemingly simple acts showcased how meaningful help could be when directed with purpose.
Lessons Learned Along the Way
Through years of experimentation and reflection, Brian identified key lessons that shaped the Goodness Game:
- Not Everyone Is Your Assignment: Helping isn’t about solving every problem. It’s about recognizing where your strengths lie and focusing your efforts there.
- Budgeting Resources: Time, energy, and money are finite. Setting boundaries ensures sustainable generosity and prevents burnout.
- Accepting Help: Sometimes, being on the receiving end of kindness is just as important as giving it. Allowing others to help fosters mutual growth and understanding.
Building a Framework for Kindness
To make kindness more actionable and impactful, The Goodness Game introduces practical tools and strategies, including:
1. Discover Your Helping Style
Everyone has unique strengths and ways of contributing. Through the Helper’s Heart Test, participants identify their preferred style of helping:
- Financial Helper: Offering monetary assistance.
- Sweat Helper: Providing physical labor.
- Thinking Helper: Sharing expertise or brainstorming solutions.
- Connecting Helper: Linking people to resources or opportunities.
2. Conduct an Energy Audit
Helping should energize, not drain, you. By identifying tasks that align with your natural strengths and passions, you can sustainably contribute to others without burning out.
3. Budget Your Resources
Set clear limits for your time, energy, and finances to ensure you can help others without compromising your own well-being. A pre-planned budget also eliminates stress when opportunities to help arise.
4. Measure the Impact
Using a Return on Impact (ROI) scorecard, participants can track how their actions affect others and themselves. This self-reflection tool ensures sustained motivation and highlights the cumulative effects of kindness.
Personal Growth Through Kindness
Brian’s journey also highlights the personal growth that stems from helping others. Through his experiences, he learned storytelling, a skill he developed to better communicate the importance of small acts. This growth not only made him a better communicator but also empowered him to inspire more people.
The Science of Kindness
Science supports the idea that kindness benefits not just the recipient but also the giver. Acts of kindness trigger the release of oxytocin, a hormone that lowers stress, improves heart health, and even slows aging. Kindness is a true win-win—it improves the lives of others while enhancing the well-being of the giver.
Spreading the Goodness
Brian believes the ripple effect of kindness can be amplified through sharing stories that inspire others to act. The Goodness Game creates a structure for people to participate in meaningful ways, fostering a culture of generosity and positivity.
Make Kindness Your Strategy for Success
Whether you’re a real estate investor seeking motivated seller leads or someone simply looking to make a difference, The Goodness Game offers a roadmap for aligning your values with impactful actions. Start today by identifying one small act you can perform and watch as it creates ripples of positivity around you.
Interested in learning more? Visit GoodnessGame.com to take the Helper’s Heart Test, download the ROI scorecard, or grab a copy of The Goodness Game book.